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Не так давно решили с братом вспомнить игры, в которые любили поиграть лет 10 назад. И у меня до сих пор не выходят из головы воспоминания об одной игре-головоломке или что-то наподобие такого. Я помню, что вначале идет заставка, где от лица главного героя (или героини, не столько важно) мы ведём машину, за окном ливень. А потом, то ли машина врезается в дерево, либо шина прокололась, но, если мне не изменяет память, то мы останавливаемся около леса или что-то типа того. Геймплей состоит в том, чтобы просто находить предметы и взаимодействовать ими с другими предметами. Вроде бы, там так же был заброшенный особняк или он не заброшен. К сожалению, моих воспоминаний об этой игре не так много, но я помню, что любила в неё играть. Это всё, что я помню на данный момент, может, когда вспомню что-нибудь ещё, обязательно добавлю. Игра была на ПК.
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idCommonLocal::Init() time 20: 0.021s
------ Initializing File System ------
Current search path:
— C:/Users/Andrey/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
— C:/Games/Wolfenstein II The New Colossus/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
"C:GamesWolfenstein II The New ColossusNewColossus_x64vk.exe"
idCommonLocal::Init() time 30: 0.025s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 7.467s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
Application Info
App : Wolfenstein II The New Colossus — 1.0.3
Engine : idTech — 6.5.0
Instance Extensions
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
Device Extensions
+ VK_AMD_rasterization_order
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
DeviceName: AMD Radeon RX 580 2048SP
DeviceType: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
Using device: 0 — 'AMD Radeon RX 580 2048SP' because of device type VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
Device Extensions
+ VK_KHR_swapchain
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
Vulkan Device Info:
Vendor : AMD
GPU : AMD Radeon RX 580 2048SP
VRAM : 8192 MiB
Driver : 25.8.1 (00800117)
VK API : 1.3.260
Initializing Vulkan subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
RENDER THREAD STACK SIZE: 4194304
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0590 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0250 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0240 ms
TIMER: idRenderSystemLocal::Init() took 9309.9053 ms
Executing default.cfg for device #0...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #1...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #2...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #3...
Setting up single-player key bindings...
Finished executing default.cfg.
TIMER: idCommonLocal::Init(), input dev init took 46.7770 ms
Unknown command 'build_packageParent'
Unknown command 'build_packageBranch'
TIMER: idSessionLocal::InitForge() took 2.5100 ms
idCommonLocal::Init() time 50: 16.830s
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-TQ75S4P
Host Domain Name:
GFX AMD dv:25.8.1 api:1.3.260 'AMD Radeon RX 580 2048SP' 8192MiB
Binary Build:
Version: 6.5.0
Target: shippingretail
Name: 20181106-173844-88267_yellow-turquoise
Requestor: user:autocompiler:forge
UR: ttp://www.forge.ad.machinegames.com/builds/binaries/20181106-173844-88267_yellow-turquoise
Relevant CLs: 030e17b91499e0756e3e58f8b7dffed56323dc1d
Binary Spec: win64-vulkan retail.
Package:
Name: 20181107-000045-88267_diamond-pliers
Map Set: Mercury game, Next deliverable, E3 2017 DEMO, Press tour, Retail Package Test, Mercury DLC0, Arkane_Opt
Requestor: user:pipeline:forge
RL: htp://www.forge.ad.machinegames.com/builds/packages/20181107-000045-88267_diamond-pliers
Relevant CLs: 230433
idCommonLocal::Init() time 60: 16.831s
Set language to: russian
----- Initializing Decls -----
268 types, 0 declSource in 1 ms
idCommonLocal::Init() time 70: 16.833s
Reading strings/russian.lang as UTF-8
22280 strings read
Initializing class hierarchy
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
idCommonLocal::Init() time 80: 16.995s
NetGetVersionChecksum — checksum : 2786635601
DownloadPlatformTitleStorage: Loaded
0: X
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: X
2 channels, 48000 Hz
2: X
2 channels, 48000 Hz
Using audio device for voice 0
TIMER: idHavokPhysics::PreInit() took 41.0500 ms
----- Initializing Sound System ------
WARNING: [SOUND] idSoundWwiseIO::LoadSFXPackage: could not open sound pack file sound/soundbanks/pc/patch_4_russian.pack
TIMER: idSoundHardware_WWise::LoadBanks() took 11.4400 ms
[SOUND] 0.18 seconds to load all banks
sound system initialized.
TIMER: idSoundSystemLocal::Init() took 272.0220 ms
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.84GB dwTotalPhys
GlobalMemoryStatus: 7.88GB dwAvailPhys
GlobalMemoryStatus: 7.97GB used phys
GlobalMemoryStatus: 8.25GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
Resources skipped by layer tests: 0
0.0 seconds to allocate and defer load 1755 resources, 33 skipped
Load 1788 resources
idResourceStorageDiskStreamer::Init took 0.002s to collect 1744 (44 skipped) resources
Disk streamer stats:
Init took 0.002s to collect 1744 resources:
Forground: 1744 reads, 5.660 MiB (1034.160 MiB/s)
Background: 6 reads, 5.871 MiB (1333.267 MiB/s), 33 gaps ( 0.144 MiB), 0 file opens
0.1 seconds to preload resources
0 : preload model count
viewDescriptorSetHash: 72ee6a3c5b267a10