Все достижения и трофеи Oxygen Not Included
One Bed One Bath
Have at least one bed and one toilet for each Duplicant in the colony.
To Pay the Bills
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Construct a building outside the initial starting biome.
It's Not Raw
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Hatch a new critter morph from an egg.
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Red Light, Green Light
Automate a building using sensors or switches from the Automation tab in the Build Menu.
They Got Better
Cure a sick Duplicant of disease.
Oxygen Not Occluded
Distribute 1000kg of Oxygen using gas vents.
Ghosts of Gravitas
Recover a Database entry by inspecting facility ruins.
Turn of the Century
Reach cycle 100 with at least one living Duplicant.
Enter an oil biome for the first time.
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
One Year, to be Exact
Reach cycle 365.25 with a single colony.
Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Not 0K, But Pretty Cool
Reduce the temperature of a building to 6 Kelvin.
And Nowhere to Go
Have 8 Duplicants wear non-default clothing simultaneously.
Tune Up For What?
Perform 100 Tune Ups on power generators.
No Place Like Clone
Have at least 20 living Duplicants living in the colony at one time.
Have Duplicants travel 10,000m by Transit Tube.
Block a meteor from hitting your base using a Bunker Door.
Pulling Back The Veil
Reveal 80% of map by exploring outside the starting biome.
Launch your first rocket into space.
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
Down the Hatch
Produce 10 t of refined metal by ranching Smooth Hatches.
Get a Room
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Unlock every item in the Research Tree.
Home Sweet Home
Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
The Great Escape
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
Moovin' On Up
Find and tame a Gassy Moo.
Find and tame one of every critter species in the world. Default morphs only.