Игры Reus Трофеи и достижения

Все достижения, призы и трофеи

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123 достижения для Reus (Steam) / Страница 2 (достижения 51 — 100)

Ancient Civilization
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Genesis Titan
Complete all orginal developments and projects.
Market Revolution
Have humans complete a Multinational Project.
Venture Capital
Have humans complete a Bank Project.
Long Live the King!
Have humans complete a Castle Project.
Colonization
Have humans complete a Hamlet Project.
Scientific Method
Have humans complete a Laboratory Project.
Astronomy
Have humans complete an Observatory Project.
Machinery
Have humans complete a Factory Project.
Alloys
Have humans complete a Blast Furnace Project.
Capital
Finish an Era with a Village which has 650 Village Prosperity.
Divided Planet
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Level 3
Achieved Level 3.
Education
Have humans complete a University Project.
Fascism
Have humans complete a Barracks Project.
Theocracy
Have humans complete a Sacrifice Altar Project.
Questionable Ethics
Have humans complete a Mad Scientist Project.
Currency
Have humans complete a Customs House Project.
Feudalism
Have humans complete a Mill Project.
Vitality
Finish an Era with a village which has at least 50 of each Resource.
Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Classical Era
Finish an Era with 450 Prosperity.
Chosen People
Finish an Era with only one Village which has 175 Prosperity.
Trade Route
Have humans complete a Market Project.
Alchemy
Have humans complete an Alchemist Project.
Fiscal-Military State
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Construction
Have humans complete a Workshop Project.
Theology
Have humans complete a Temple Project.
Calendar
Have humans complete a Plantation Project.
Genesis Era
Finish an Era with 250 Prosperity.
Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity.
Traditional Medicine
Have humans complete a Druid Project.
Paganism
Have humans complete a Shrine Project.
Writing
Have humans complete a School Project.
Metal Casting
Have humans complete a Metal Casting Project.
Commerce
Have humans complete a Trader Project.
Farming
Have humans complete a Granary Project.
Geology
Have humans complete a Geologist Project.
Civilized
Finish an Era with a Village which has 250 Prosperity.
Harbor Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Forest City
Finish an Era with a Forest Village which has 500 Village Prosperity.
Mountain Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Advanced World
Finish an Era with at least 1000 Tech being Used by Villages.
Rich World
Finish an Era with at least 1000 Wealth being used by Villages.
Abundant World
Finish an Era with at least 1000 Food being used by Villages.
Legendary Warriors
Finish an Era with a Village which has at least 6 War Markers.