Игры Reus Трофеи и достижения

Все достижения, призы и трофеи

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123 достижения для Reus (Steam) / Страница 1 (достижения 1 — 50)

Level 2
Achieved level 2.
Nuclear Energy
Finish an Era with a Village with 1000 Tech in Use.
Lords of the Sea
Have humans complete an Island Town Project.
Navigation
Have humans complete a Lighthouse Project.
Shipwrighting
Have humans complete a Harbor Project.
Sailing
Complete a Fishing Docks Project.
Modern Physics
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Mass Production
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
First World
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Overpopulation
Finish an Era with a Village which has 1000 Prosperity.
Superior Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Grand Era
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Prince of Orange
Finish an Era with a Village with 1000 Food in Use.
Utopia
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Canyon City
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Pinnacle of Culture
Have humans complete an Opera Project.
Industrial Revolution
Finish an Era with a total of 2000 Tech in Use.
Treasury
Finish an Era with a Village with 1000 Wealth in Use.
Royalty
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Superior Development
Finish the Third Era with at least 1 Upgraded Great Project.
Overgrowth
Finish an Era with 2000 Food in Use from Villages.
Paradise Island
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Modern Banking
Finish an Era with 1000 Wealth in Use from Villages.
Noble
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Violent Victory
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Peaceful
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Great Era
Finish an Era with 3500 Prosperity.
Modern Agriculture
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Survivor
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Entertainment
Have humans complete a Circus Project.
Modern Medicine
Have humans complete an Apothecary Project.
Great Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Famous Victor
Have humans complete a Historic Point Project.
Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Bronze
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
For the Gods
Have humans complete a Monument Project.
Fantastic View
Have humans complete a Nature Park Project.
Universal Healthcare
Have humans complete a Hospital Project.
Après-Ski
Have humans complete a Tavern Project.
Fresh Mountain Air
Have humans complete a Mountain Lodge Project.
Diverse Town
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.