Frostpunk 2
Действие сиквела разворачивается спустя 30 лет после событий оригинала. Земля по-прежнему покрыта смертоносным морозом. Эпоха пара прошла — теперь... Подробнее
58 достижений для Frostpunk 2 (Epic) / Страница 1 (достижения 1 — 50)

Adapted to Weather
Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

Ambitious
Complete all Ambitions in Utopia Builder mode

Anger Management
Don't let the Fervour of any faction reach maximum level in a playthrough

Another Day in Paradise
Complete a playthrough in Utopia Builder mode

Chancellor of the Exchequer
Have at least 50 income of heatstamps

Bonfire
Don't let Civil War spread over 5 or more districts

Quiet Backwater
Have no problems higher than Minor in a colony for 300 weeks

Primus Inter Pares
Never be in danger of losing your position due to low Trust or high Tension

Consistency
Never research a building or pass a law of the opposite affinity to the one you already have

Coredigger
Salvage all cores deposits in Winterhome before toxic gases engulf the city

Checks and Balances
Complete the Story without passing any Rule laws on at least Captain difficulty

Don't Starve
Have no Hunger problem during whole duration of the Whiteout in New London

To Each According to His Needs
Have at least 20k heatstamps and over 200k Goods stockpile

Settler
Set up 3 colonies

Firm, But Civil
No deaths caused by Civil War during the whole game

FrostCity
Have at least 5 different area effects applied to a district

Green Power
Fulfil at least 300 Heat demand using Steam and have absent Squalor

I Love Democracy
Have no votes against Captain's Authority policy

Isolationist
Completa una partita senza raccogliere risorse dalle lande ghiacciate o dalle colonie

Lawmaker
Pass at least 20 new laws in a single playthrough

Likeable
Never have relations worse than "Sceptical" with any community or faction

Can't Stop Progress
Have Squalor Absent despite having at least 1000 Material Demand

Megalopolis
Reach over 60,000 population in your main city

Mixed Signals
Have rallies and protests in the City at the same time

Moving Out
Have the banished faction leave New London of their own accord

New Oxbridge
Double starting Research speed

No Lesser Evil
Ensure Wanderers' survival while saving the seals and not expelling the elders

Not On My Watch
Complete a playthrough without any avoidable deaths

Paradise City
Have all problems absent for 50 weeks in the City with at least 15k population

Peacemaker
End the civil war through the Path of Reconciliation

Plumber
Clog all gas source before first rise of toxicity on at least Steward difficulty

Pork Barrel
Fulfil at least 1 promise to 5 different communities and factions in one playthrough

Power Overwhelming 2.0
Have twice as much heat abundance as heat demand

Bring It On!
Finish Defeat the Frost or Embrace the Frost before the Whiteout

Revered Leader
Have "Devoted" relations with all communities and factions

Sneak a Peek
See 10 different situations near a district hub

Steward Little
Have negative relations with all communities and factions

Thank You for Your Feedback
Disregard community requests 5 times in one playthrough

The Temptations of New London
Complete the Story on at least Steward difficulty

The Demons of New London
Complete the Story on Captain difficulty

The Ambitions of New London
Complete the Story on any difficulty

Idle Hands are the Devil's Playthings
Have at least 90% of the population be active workers in your city.

The End is Just the Beginning
Ensure the Wanderers' survival during the Whiteout

People Person
Have maximum trust

No-brainer
Have 100% of delegates vote in favour of any law

Urban Planner
Have 10 districts affected by hubs

There is No Final Design
Change a policy to another one, and then pass the previous one once again

We Are Not the Same
Meet all factions in Utopia Builder mode

Apocalypse Nah
Complete the ‘Apocalyptic Whiteout’ Tale

Seen Worse
Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty