Игры Sly Cooper and the Thievius Raccoonus Трофеи и достижения

Все достижения, призы и трофеи

Платформы
PS2

110 достижений для Sly Cooper and the Thievius Raccoonus (PS2) / Страница 1 (достижения 1 — 50)

0 Points
Sly Cooper is The Best Anime
Watch "The Tokyo Police File" in its entirety
0 Points
[m] Those Things are Defective
Tell Murray to knock it off with that paddlin'
0 Points
[m] Hey, Can I Play?
Come on Murray, at least let me pretend to be Player 2...
0 Points
[m] Want One?
Have Murray offer you a peanut at HQ
0 Points
[m] How Did He Do That?
Witness Murray's sick dance moves
1 Points
BANG YOUR HEAD (Metal Health will drive you mad)
Have Sly and Bentley (or Murray) headbang during a radio call
1 Points
Just a Little Rendezvous
Complete the Prologue
10 Points
The Bougiest of Boss Battles
Defeat Raleigh in "Eye of the Storm" without taking damage or dying (exit level to retry)
10 Points
With All Fingers Intact
Defeat Panda King in "Flame Fu!" without taking damage or dying (exit level to retry)
10 Points
[m] Betting From the Shadows
Get the Key in "Boneyard Casino" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Stealth Promotion
Get the Key in "Straight to the Top" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Shady Dealings
Get the Key from "Back Alley Heist" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Is Is Hot In Here, Or Is It Just Me?
Get the key at the end of "Into the Machine" without triggering alarms, losing a life, or losing a lucky charm
10 Points
[m] The Beast is Blind
Get the key in "The Lair of the Beast" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] It’s Just the Wind
Get the key in "A Grave Undertaking" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Ascent into Legend
Get the key in "Descent into Danger" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
Mz Ruby's Last Dance
Defeat Mz Ruby in "A Deadly Dance"
10 Points
[m] Perilous? Ha!
Get the key in "A Perilous Ascent" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
You Got Some Rhythm, Raccoon
Defeat Mz Ruby in "A Deadly Dance" without taking damage or dying (exit level to retry)
10 Points
Finger Lickin' Good
Get all 50 chickens in "Down Home Cooking" with 20 seconds or more to spare
10 Points
Panda King Rained Out
Defeat Panda King in "Flame Fu!"
10 Points
[m] No Echo Out Here!
Get the Key in "A Rocky Start" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Practically Nonexistent Foe
Get the key in "The Unseen Foe" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
Straight Flush
Defeat Muggshot in "Last Call" without taking damage or dying (exit level to retry)
10 Points
Those Belong in a Museum!
Defeat Panda King without letting him break any pots (die or exit and re-enter boss to retry)
10 Points
The Burning Smell is Normal, Right?
Finish the level "Burning Rubber" before the lava slugs can collect 30 computers
10 Points
We're In!
Complete "Burning Rubber"
10 Points
Hackerman
Complete "Bentley Comes Through" without taking damage
10 Points
Nice Job, Raccoon
Complete "A Temporary Truce"
10 Points
[m] No Smoke, No Fire
Get the key in "Flaming Temple of Flame" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] The Only Thing They Dread is You, Raccoon
Get the key at the end of "The Dread Swamp Path" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Not Bad For a Master Dart Board
Get the key at the end of "A Cunning Disguise" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] A Real Stealthy Approach
Get the key at the end of A Stealthy Approach without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
Raleigh Sunk
Defeat Raleigh in "Eye of the Storm"
10 Points
[m] First Class Heist
Get the key at the end of "High Class Heist" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] Silence the Cannons!
Get the key at the end of "The Gunboat Graveyard" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
[m] The Fire is Dim, But Sly Slunk In
Get the key at the end of "The Fire Down Below" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 Points
Muggshot Over Ice
Defeat Muggshot in "Last Call"
2 Points
High Class Heist
Get the key in "High Class Heist"
2 Points
A Stealthy Approach
Get the Key in "A Stealthy Approach"
2 Points
Crabs.
Get the key in "Treasure in the Depths"
2 Points
Into the Machine
Get the key at the end of "Into the Machine"
2 Points
A Cunning Disguise
Get the Key in "A Cunning Disguise"
2 Points
The Fire Down Below
Get the key in "The Fire Down Below"
2 Points
The Gunboat Graveyard
Get the key in "The Gunboat Graveyard"
25 Points
You Are Granted the Rank of Master Thief
Complete all Master Thief Sprints
25 Points
The Book is Finally Complete
Get back all pages of the Thievius Racoonus
25 Points
Clockwerk Scrapped
Defeat Clockwerk in "A Strange Reunion"
3 Points
Carmelita Forgot Her Homework
Get Sly's File at Police Headquarters without tripping the alarm
3 Points
Murray's Big Gamble
Get through a frustrating turret section to get the key at the end of "Murray's Big Gamble"