Main files
-
What a horrible night to have a curse.
Optional files
-
Moves the item that starts the quest to the pile of clutter near the back door to the roof for compatibility with ClefJ's Fort Dawnguard overhaul.
-
Patch to resolve a conflict with Cities of the North - Morthal.
-
Moves the item that starts the quest to Immersive Fort Dawnguard's new Library for compatibility reasons, and because if vanilla Fort Dawnguard had a Library, I'd have put it there in the first place. Reuploaded to remove accidental Creation Club Masters.
-
Moves the item that starts the quest to the nearby storage room atop a chest for compatibility with JK's Fort Dawnguard mod.
-
Fixes a conflict with a roombound also modified by LUX.