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Useful Paths 1.5.0
Fix for Null Reference Exception
Useful Paths 1.0.0
Players move faster and drain less stamina when using paths and roads.
Useful Paths 1.1.0
Fixed bug where wrong enum was being passed to Enum.Parse, causing an exception to be thrown.
Useful Paths 1.2.0
-Added missing 'path' ground type to list of ground types that boost player movement and reduce stamina drain(levelground and pavedroad were already there).-Increased default multipliers so the benefits of using different paths is more prominent.
Useful Paths 1.3.0
-Movement bonuses now apply to jogging/walking.-Movement bonuses now also apply when player is on wood/stone structures.-Improved terrain detection.
Useful Paths 1.4.0
-Removed possible console log spam.-Added config options.-Added bonuses to walking on iron/hardwood structures.