Main files
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Have changed the cubemap to chitin_e ebony, looked too red in parts in game due to the chitin_e cubemap. Have also brightened up the diffuse as he was too dark when up close. Have included the loadscreenart mesh sitting on a word wall.
Optional files
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This has 2K diffuse and normals in place of the 4K if you prefer it.
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Install main version then overwrite with this, gives Alduin his usual red eyes.