Visual update for all maps, placed navmesh obstacles so AI will path around things, optimized materials for hopefully higher fps, added water to most maps. There are still alot of collision issues especially in Oolacile. Still working on it <3
Updated all maps to U11, update introduced some weird regressions and bugs so this is just a port of U10, I'm still working on more now that U11 is out.
This map isn't in a great state yet, I'm still working on polishing what I can in other maps rn.