Changes: • Added a new placement option: Platforms • Added placement snapping (with a UI indicator) • Added a cost display on the UI when placing platforms and walls • Added configurable settings
Changes: • Fixed walls being slightly offset downwards when snapping to other walls • Fixed walls going an extra step when using snapping to stack them on top of other walls
Changes: • Tweaked snap points of walls to be a little better • Added a "Destroy Entire Wall" option to the wall's destroy options • Changed wall destroy options to only appear if "valid" (ie section destroy is only valid if there is more than 1 segment)
Changes: • Tweaked the calculation for the cost of building a platform to prevent building bridges for really cheap • Made it so that custom walls are affected by the chroma packs • Made it so that objects only pass through 1 barrier after being shot out